The game industry is broken. Financial obligations to blockbuster games see large publishers discourage innovation and release endlessly similar products. Audiences not serviced by these products are ignored, passed over in the system’s momentum.
geakStudios addresses these problems by allowing the desires of the user, rather than the ego of the designer, to determine game creation. Contrary to a single designer vision, competition between game prototypes determines how ideas advance to realization. Hosting game prototypes on our website, users are encouraged to play and leave feedback on their favorites, with only those highest-reviewed designs advancing to full production. It doesn’t stop there. Even after a release, users will continue to guide their own gaming experience through a post-production stage that takes them into account, ensuring that those who purchase geakStudio products get more of what they love about our games.
About Greg Solow, Christopher Plumb, Eliot Lesar
Greg Solow, resident of Westampton, NJ, attended Moorestown Friends High School before enrolling at Oberlin College in the Fall of 2006. May 2010 will see him graduate with a double-major in Creative Writing and Classical Civilization, the former a passion of his since a young age, the latter a more collegiate acquisition, but no less precious for it. An active fencer since high school, Greg has acted as Captain of the Oberlin College Flaming Blades for three years, and held the position of Development Chair on the Club Sports Council Executive Board during the 2009-2010 school year. For his entire undergraduate career he has worked in the campus library system, culminating in supervisory positions at the Conservatory Library, a Preservation position in Mudd Main Library, and a winter term project organizing and cataloging the Oberlin College Zine Collection - while his entrepreneurial aspirations have seen him divert from this field, he by no means expects that he has escaped the siren call of library science. When not working furiously, he enjoys kicking back with video games, creating worlds through his writing, and spending time with good friends (or, barring that, a nice thick pulp novel).
Christopher ‘Kit’ Plumb was reared in the wilderness of Yellowstone National Park, Wyoming. Before his stint at Oberlin College, he was heavily involved in the Montana State/YMCA Youth in Government Program, which fueled his interest in government and helped prompt him to become a Politics major with a dual-interest in American Constitutional Law and International Security. When not hitting the books, he spends his time working as the Senior Help Desk Specialist at the Center for Information Technology. Additionally, he has held recurring positions in Yellowstone National Park’s web design office. He has pursued a range of topics for his winter terms, including extensive database programming for the Cooper International Language Center, studying interpersonal relationships in online games, and has most recently held a research internship at Cambridge University with the Religion and Ethics in War and Peace-Making Programme.
Eliot Lesar graduated from Sycamore High School in a suburb slightly northeast of Cincinnati, Ohio. He was admitted Oberlin College in 2006, originally destined to be a Creative Writing Major before dabbling in Computer Science and then settling down in Environmental Studies. Over the course of four years, he has taken a wide variety of courses pertaining to religion and war, social power, artificial intelligence, quantum mechanics and relativity, higher level math, biology, geology, chemistry, creative writing, early 20thcentury American writing, classics, economics, and of course, environmental concerns and energy efficiency. Eliot has also found a home in working with the Oberlin Center for Information, participating in both lab maintenance and happily assisting students and faculty at the Help Desk. Out of all of the winter term and class projects, his most notable endeavor was in leading the design of a full-fledged videogame in Professor Tom Wexler’s 2009 Fall Semester Game Design course. Eliot loves playing the piano whenever he can, drools over the latest consumer gadgets and energy technology, eternally seeks to amuse his friends and fellow students around him, and enjoys playing videogames in his free time. He is slated to be the Lead Game Designer of geakStudios.