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Jonathan Simon Develops Metronome Software to Represent All Meters: Simple to Most Complex. Demo and Workshop Slated for Monday, May 15, 1:30 P.M. in Central 25

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About Jonathan Simon

Jonathan Simon has a broad background in music and technology with extensive experience in Object Oriented Programming (OOP) music software design. Recent research combines OOP patterns with modeling concepts to develop a complete model of musical rhythm. This backbone supports an advanced metronome able to represent the most complex rhythms and meters.

Simon has a double major in TIMARA (Technology In Music And Related Arts) and Percussion Performance at the Oberlin Conservatory of Music. Additionally, he pursues a concentration in Computer Science and graduates in May, 2000.


A slide from Jonathan Simon's
Power Point Presentation
He studies advanced topics that involve Object Oriented Programming (OOP) and Object Oriented Design (OOD) with Stephen Wong, professor of Computer Science at Oberlin. Other research areas they address include Human Computer Interaction (HCI), System Modeling, Multi-Disciplinary Computer Application, and Software Engineering. On the basis of his research, he was recently recommended to be inducted into Sigma Xi (the science honors society).

Currently, he is a research and teaching assistant for an interdisciplinary class combining Computer Science and TIMARA (funded by a grant from the NSF). In March, he presented his research and student works in the NSF Showcase at the annual meetings of the Special Interest Group for Computer Science Education (SIGCSE) of the Association of Computing Machinery (ACM).

Simon possesses an extensive music technology background that includes digital and analog studio recording, sound reinforcement, equipment repair and maintenance, circuit design, digital circuit foundations, Digital Audio Workstations (DAW), and numerous audio and MIDI software suites on both Macintosh and Windows platforms.

Musically, his percussion training spans orchestral, African and Klezmer musical genres. His classical studies occurred at the New World School of the Arts (Miami, Fl.) and Interlochen Arts Camp with Keith Aleo (Florida Philharmonic) and at the Oberlin with Michael Rosen, professor of percussion.

Other Simon Projects of Note:

  • Senior Research with Lecture and Demonstration: Rhythmic Modeling in the Object Oriented paradigm - a formal documentation of the music representation and modeling with a focus on representing the abstract entity of time in music
  • Computer Phase - an automation of Steve Reich's phase music utilizing the Metronome rhythm model proving the correct design and implementation of the Metronome model
  • The Mozart Dice Game - Software implementation of Mozart's dice game in which a player rolls dice to compose music. This work has been completely abstracted in such a way that the content of the music and the logic behind the dice can be changed simply by interchanging two text files - no code changes
  • Drum Machines - Software for implementing concepts of AI in music. I chose to use the model of a drum machine as it is very easy to work with
  • The Mouse Maze - Interactive environment utilizing photosensitive triggers in a 3'x2'maze for live mice to dynamically create music using MAX
  • Senior Percussion Recital - percussion solo and ensemble music including Electric Counterpoint by Steve Reich
  • Silent Film Music Research - summer research of silent film music and materials at the Lincoln Center Library for the Arts

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